Running On Device

Note that running on device requires Apple Developer account and provisioning your iPhone. This guide covers only React Native specific topic.

Accessing development server from device #

You can iterate quickly on device using development server. To do that, your laptop and your phone have to be on the same wifi network.

  1. Open AwesomeApp/ios/AwesomeApp/AppDelegate.m
  2. Change the IP in the URL from localhost to your laptop's IP. On Mac, you can find the IP address in System Preferences / Network.
  3. In Xcode select your phone as build target and press "Build and run"

Hint

Shake the device to open development menu (reload, debug, etc.)

Using offline bundle #

You can also pack all the JavaScript code within the app itself. This way you can test it without development server running and submit the app to the AppStore.

  1. Open AwesomeApp/ios/AwesomeApp/AppDelegate.m
  2. Follow the instructions for "OPTION 2":
    • Uncomment jsCodeLocation = [[NSBundle mainBundle] ...
    • Run the react-native bundle command in terminal from the root directory of your app

The bundle script supports a couple of flags:

  • --dev - sets the value of __DEV__ variable to true. When true it turns on a bunch of useful development warnings. For production it is recommended to set __DEV__=false.
  • --minify - pipe the JS code through UglifyJS.

Note that on 0.14 we'll change the API of react-native bundle. The major changes are:

  • API is now entry-file <path> based instead of url based.
  • Need to specify which platform you're bundling for --platform <ios|android>.
  • Option --out has been renamed for --bundle-output.
  • Source maps are no longer automatically generated. Need to specify --sourcemap-output <path>

Disabling in-app developer menu #

When building your app for production, your app's scheme should be set to Release as detailed in the debugging documentation in order to disable the in-app developer menu.

Troubleshooting #

If curl command fails make sure the packager is running. Also try adding --ipv4 flag to the end of it.

If you started your project a while ago, main.jsbundle might not be included into Xcode project. To add it, right click on your project directory and click "Add Files to ..." - choose the main.jsbundle file that you generated.